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Out of all of M15, I really liked the artifact interactions, so that became my block constructed idea. It's also soon to be my new standard deck, with some slight differences:4× Shock, cutting out the hoarding dragons and two Souls of New Phyrexia3× Disperse and 1× Glaring Spotlight instead of 4× lightning strike
Your first turn should at best involve an ornithopter, a shield of the avatar, and/or an evolving wilds. Turn two can be any menagerie of spells, Ensoul Artifact on whatever's handy, chief engineer, generator servant or military intelligence work well, but shrapnel blast is kind of too soon.the next should consist of some form of creature, which can come out any number of ways. Examples include:Any spell less than 3 to cast + sacrificed generator servant + illusory AngelGenerator Servant/Chief Engineer/Ensoul Artifact + hammerhandOrnithopter + illusory AngelEtc, etc.On turn four, you can be casting just about anything you want, even Hoarding Dragons and Souls, or shrapnel blasts and Ensoul artifacts.Note: Ensoul Artifact can be dirty on Ornithopter OR Darksteel Citadel, flying or indestructible is always fun.Also, citadels can pay for and be sacked for shrapnel blasts, to usually a harmless end on your side of the board. For a healthy board state, this deck only needs 3-4 lands, as long as you have at least two lands that are colored.
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