the unfortunate part of your plan to cut red cards is that red is where all the instant damage is.. lol. i really like the potential smackdown this deck has though. :)
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well if you want kill spells, theres hideous end, vendetta, and geth's verdict off the top of my head
whats the point of the lifegain? just to have it? you could drop a couple of felidar sovereign in here and make it a win condition. also you could toss in a couple of temple of the guilds, as well as a couple of armored ascensions to put on a lifelink creature. another one is heroes' reunion which gives 7 life and with the temple, that would make it 9 life. not bad for 2 mana.
$26,000 to potentially win on turn 2 with the hellkite? seems legit
blood ghast! its such a pain in the ass card.. lol
mine's got a bit more control than yours. most of my m13 stuff is common, so it wouldnt exactly be expensive to go grab. umsummon and fog with most likely be reprinted in m14 since theyve been around since the dawn of time. the main difference is that i splashed black for the corpsejack menace. it definitely gives evolve a boost. :)http://www.mtgvault.com/aladeus/decks/bug/
the distortion strike gives you 2 rounds of attack instead of just one from the apostle's blessing. though you would have to add blue mana, so.. i dont know. you have the advantage that you dont require the white mana for that. however, you could add unsummon as well so when you attack, and the opponent blocks, you unsummon their defender and the attack goes through
you could add blue and use distortion strike, giving you 2 rounds of an unblockable creature for 1 mana.
animate dead was what i used to use.. :p
or ante. xD 'i'll just be taking your whole collection now.. thanks bro'
right? rofl
ya.. the other day i had a gyre sage that had evolved a bit, 2 corpsejacks, and a vorel out. after a couple rounds i had a creature that was 2561/2561.. lol. love that doubling effect.
you win the award for most ridiculous deck tags.. lol
i would figure out a way to get the farseeks out since they can pull the 'pay 2 life' dual lands, which would help a lot. other than that, is the lifelink gain really worth the black splash? a couple of rancors on the champion would help get creatures through too.
lets not forget breaking//entering
i totally love the deck, and the best part is BEATSTICK BEANIES
this scares me. theres no way you could possibly create a strategy on this with 40ish singleton spells. the ones you really want to show up should be in 3s or 4s, not 1s. if someone around you is able to help, i may suggest it. i dont wanna sound mean or anything, thats just the best way i can suggest helping.
breaking//entering?
jace's phantasm
i had a match earlier where with vorel and 2 corpsejacks, in 2 turns i had a gyre sage up to a 193/194. i was really wanting for trample somehow.. lol. still play testing
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