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Always loved the fact of Land Destruction decks. This deck I made just for fun, trying to make a more cheaper deck for standard, when in reality it costs just about as much as other decks, but mainly because of the lands.
Punish your opponent for missing 1 or even 2 land drops by blowing up all of their lands. Also give control decks a hard time by making them waste their counter spells on land destruction cards rather than your board threats.
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I love the idea of this deck, but it seems like you need a few more cards that are lower mana. How does it play?
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Most of the time, you ramp into a land destruction spell turn 3. With that being said, unless you are playing against a fast aggro deck who only relies on a few lands, if you let this deck get to turn 5 or 6 and you missed 1 land drop, it is supposed to punish to you to the point where I can monstrous Ember Swallower and force you to almost scoop. It did pretty well against Esper Control, and I think it is doing decently against Mono Black Devotion, but Red Devotion and Red/boros/izzet burn seem to be a problem. After talking to someone I played, they suggested Bramblecrush instead of Into the Wilds because in all honesty Into the Wilds is a dead card in my hand. Also I took out Nylea's Presence for Mizzium Mortars in my sideboard. Most of the time though, mana isnt a problem because of the rampage.
Very cool. I have only been playing Magic for about 6 weeks so I am still very much in a learning stage!!