Waste not is very good in a multiplayer match up where you don't plan to hide behind ensnaring bridge. Past that, it just nonbos with the bridge.
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I've thought about it, but at the end of the day, a wrench mind will hit the lands too after I target remove the things I need to ditch.
Some changes! Added in some Bitterblossoms. I like the fact that I can swing with my faeries while I have a card in hand during my turn. Afterwards, I'll ditch the card.
I've seen plenty of deck lists that run that. Opens up to getting your good spells bounced, then forced to discard them. Can cause you to run out of gas.
I built a Golgari deck that worked around a mechanic one of my Generals that I loved used. Feel free to take a look.
I'd look into Juvenile Gloomwidow and Door of destinies. DoD is like a staple in any tribal deck.
Good point. It'll be BSZ for now.
I have agree with the decay. Also a fine sideboard card might me Maelstrom Pulse. Straight up wrecks certain cards.
Okay guys, 2 Damnations are getting tossed into sideboard. Do we ditch Drown in Sorrow, or Black Sun's Zenith?
Funeral Charm is unnecessary. Tiny bit of spot removal or even and then a 4 of small pox would serve better. I understand the sideboard choices, but you could diversify. A couple of Damnations never hurts for those decks that have answers to ensnaring bridge. Also, I noticed you mentioned Planeswalkers… Hero's Downfall works great to ditch those bad boys.
I have a good Chunk of the cards. My playset of Lili however is jammed into an 8 rack deck. Im only missing some of the lands, 3 Tarms and the Dark Confidants.
Waste not was in the deck to begin, but I was getting burned more by the effects than the benefits. Plus Waste Not depends on them actually being forced to discard. Which means if they toss down their top deck every time, I get no triggers. Then it's a dead card. Just not quite up to stature for what this deck does.
I honestly think Jund and Tron will be the biggest problems for me. It would completely depend. But those Karns make me think that downfall is just worth having.
I see you have a Teferi in the side board. If you wanna make no friends, find a way to keep Teferi alive and well and then drop a possibility storm. They no longer get to play spells.
Been looking at some previous deck lists for the tourney I want to enter. If these decks come back, I have a fight ahead of me.
Dredgevine sounds like a deck I don't want to see in my meta anytime soon. Living end doesn't scare me. any spell I have 4 turns to prepare for isn't scary to me.
You could try Coat of Arms for more creature buff. I love the idea about the Sheltering Ancient. Just be careful, hexproof or shroud guys can still have counters put on them but cannot be targeted by sir Intrepid. Also, don't throw Sheltering too early. If they have no creatures for you to pay the Cumulative upkeep with, you lose it. Other than that, awesome looking deck. Since you said you want to target your opponents creatures with Rancor and stuff, perhaps put in Lightning Greaves instead of Swiftfoot Boots. Strictly better if you don't mind have shroud.
I will test both a see how it goes. Have yet to see a recursion deck come around locally, but It's good to have the plan ready to go.
I've actually been debating a playset of Caress for a while. If anything I guess I would have to ditch the killspells. But I don't always get discard triggers off my opponent, due to them always dropping their top deck. Might find a way into sideboard but I don't know.
While most would argue Nihil Spellbomb is infinity better than Tormid's Crypt. I'm actually thinking about replacing the Spellbombs in the sideboard for Crypts. My reasons are: Crypt is a free play, Spellbomb is not. I don't particularly want the card draw off of the Spellbomb because it bogs down my Bridges. Thoughts?
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