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less consistent than the original but it gets unstoppable draws at a higher rate
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i don't get the arid mesa? you run mono colour and have a "pay 1 life, sac to find a mountain/plain" ? why not just 3 extra mountains?
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Its a matter of thinning my deck so that that by mid game im not still drawing land after land... fetches also make ringleader hit goblin cards more consistently fetch lands are obviously better if running more than 1 color but it still can be a valid strategy with some mono color deck types
thnx.. learned something new oO