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Load up your graveyard with cycling and land sacrificing and then smack your opponent in the face with your threshold creatures. Angelsongs and Kirtar's Desires keep you alive while Hunting Grounds makes your opponent too scared to do anything because of that Pale Recluse/Mystic Enforcer they think you have in your hand. You can cycle Savage Hunger, or, if they are blocking with small creatures, give something big trample. If they're playing mono black, sub in a Nantuko Blightcutter for funsies.
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Sigil of nayan gods is useless and the best treshold is still the best treshold
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silver seraph and metamorphic wurm
I really like the cycling and Hunting Grounds seems like it could be very useful. I have a similar deck but uses green and blue and plays more from the graveyard. Check it out when you get a chance http://www.mtgvault.com/ViewDeck.aspx?DeckID=47777
I have a threshold deck. I use blue and green. I have wonder to give everything flying and roar of wurm to big a giant token into play for cheap. There are also a TON of cheap blue draw spells that make you discard. I think blue is a better and faster option to white. Instead of cycling through to get threshold you can just discard a million times faster.
threshold doesn't fill his grave by cycling which will majke it slower but by countering spells and playing cheap removal like path to exile condemn or swords to plowshares