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Have you considered running "waste not"? In my experience its a little more effective than "megrim" is in commander because its 2 mana, so you can drop it turn 2 and hit a wheel card turn 3 to get a lot of tokens really fast, and it works great for building card advantage (effectively turning a burning inquiry into a ancestral recall in a lot of situations)
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Also (at least when you play it early) the mana effect can give you a huge increase in tempo. I've played "wheel of fortune" turn 3 and gotten enough mana to drop underworld dreams, liliana's caress and a couple mana rocks effectively for free.
Will defiantly consider the swap, megrim was originally for budget purposes and this deck is first draft of a final deck, but thank you for the recommendation, for the price difference waste not would be much better.
Another card to look at might be the old Niv-Mizzet that turns your draw into damage as an alternate win condition in case your opponents are getting a little too removal happy with Nekusar. While not quite as powerful as Nekusar is, it works pretty well when you have them both out and gives you another use for your big wheel effects.