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I wanted to make a deck themed entirely around Myr, and this is the end result of a few hours of tinkering in OCTGN.It's entirely colorless, and all of the creatures are Myr; those are the only two hard rules of the theme.
Offense: With an early Myr Incubator, it's easy to just get six mana and then turn the entire library, minus lands, into a mob of 30 or more Myr tokens. Myr Battlesphere only costs 1 more, and can easily win the game with its direct damage ability, considering how many tokens can be generated. Galvanizer and Matrix help to make those numerous Myr more beefy.Defense: There's plenty of life gain in just the lands alone; if necessary, a total of 68 can be generated from Glimmerposts and Vesuvas. Elixir of Immortality is in there in case something devastating happens, like Wrath or Shatterstorm, with Darksteel Forge in the sideboard for added durability. Myr tokens make great chump blockers, and Myr Servitor will resurrect its friends time and time again.
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i like what you have done with the deck but i still am trying to figure out why Plague Myr is in your deck
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