Hydra Elves

by Ackaron on 06 June 2010

Main Deck (60 cards)

Sideboard (15 cards)

Instants (7)

Fog4xFog

Artifacts (3)

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Deck Description

This is the deck I normally run at FNM. Mono Green, Fast aggro with more potential of besting Jund and the other top decks than any other Elf deck.

Tested against every single deck type. Bounces back very easily as long as you don't overextend. 3rd turn Monument is optimal, followed up with the incredible Wolfbriar/Khalni synergy that wins you the game.

Edit: Subtracted two lands, 20 was a bit much with all the 1 drops. Added Master for about twice the synergy with Wolfbriar/Khalni, Beats so much ass + Plus it doubles as removal. Kick Wolfbriar a whole bunch, get free Hydras, and remove what you want with Master. This deck gets there consistently with that.
Also fixed the sideboard, added removal and control against several more deck types.

Hopefully final Edit: Took out a bit of treespeaker, it's the least helpful one drop, and a land, for 3 Momentous Fall. That card is literally so good in here, respond to removal with it, and get an entire hand plus 4-8 life depending on the sacrificed creature, since you lose card advantage so fast with this deck.

Deck Tags

  • Creature-Based

Deck at a Glance

Social Stats

5
Likes

This deck has been viewed 4,041 times.

Mana Curve

Mana Symbol Occurrence

000088

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Hydra Elves

I like the deck concept, haven't seen anything play khalani hydra in this way, but i dont know why! I'm also happy to see you had the forethought to put eldrazi monuments in there, mono green aggro shouldn't be played in standard without it. Nice work!

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Posted 07 June 2010 at 22:10

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Nice Deck. Playtested it last night against several upper decks. It showed well. Has some weaknesses to mass damage/removal/control. Just isn't fast enough to deal w/ that. 8/8 trampler makes short work of the pesky planeswalkers.

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Posted 08 June 2010 at 06:51

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Very cool. Seems like it works well just by looking at it.

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Posted 17 June 2010 at 09:15

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Ran that the other night - worked well. Had some trouble with U/W Control. Otherwise turn 4 was a lock. Nicely done.

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Posted 17 June 2010 at 14:12

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These cards are all useless jungle retards but the deck is rather good. nice job

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Posted 26 June 2010 at 06:41

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...You would post here Clueless Morgan.

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Posted 26 June 2010 at 16:44

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