Thanks. I saw another goblin 1 drop deck and thought "Ohhh man, you can't have one drop goblins without facevaulter, knucklebone, festering goblin and goblin arsonist." They all play together
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http://www.mtgvault.com/abcdefu96/decks/there-can-only-be-1/Made a goblin 1 drop.
http://www.mtgvault.com/abcdefu96/decks/there-can-only-be-1/Nice mono red goblins! Plus 1. I made a rakdos one if you want to check it out.
http://www.mtgvault.com/abcdefu96/decks/there-can-only-be-1/New 1 drop deck. Goblins everywhere!
Well I played it last night, way better than I expected...
I agree with both, it's out of place but that could be very early fixed by adding just a few cards.
Looks legit
Lol I believe you did that on purpose.
Haha you just called out.
Oh screw it
I mean 537
Ooops I meant 538...
Wait, now 539...
I've only got 540 more haha
+1 like from me!
Good suggestion. I'll fit it in!
Wouldn't be surprised to see this at the top of the hot list with other 1 drop decks soon.+1 from me.
I think I'll sideboard both of them until I get a chance to play it. It's honestly got awhile until it sees real play though. I've built like 5 standard decks that I want to test out first.
Who gets rid of that?! That's madness! I'd rather have clickable links than hovering images of the card. Epic Fail! haha!
They're not crappy ideas, it's a good deck. It's a lifegain deck with lots of lifegain.....and the chance to win by gaining life. I'd say if the goal was to build a lifegain deck you succeeded. I was just stating that as far as tribal goes goblins/humans usually win because how quick they are and how big they get in a few turns. That's not to sat they always win though. Also I do have a suggestion that could be applied to the deck the way it is. Sunbound and ordeal of heliod. Enchant serra ascendant with sunbound, play a couple creatures it gets 2 1/1 counters. next turn attach ordeal of heliod, swing for the third counter sacrifice the ordeal for ten life. Just a thought.
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