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This deck either kills you or it flops on its face. The story behind this deck is when M10 came out I pulled burning inquiry as my first common out of my first pack, I fell in love with the card for the sheer fun factor of it. Then looking through the pack found a Megrim, with an Underworld Dreams as my rare. WotC obviously giving me a sign I built a fun deck around it. The list is modified from the original as other cards came up.
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Reminds me of an Underworld Dreams deck, and the one my friend runs is blue black.
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Cool, I went red for A) The Inquiry, B) The sheer damage/kill boost. How'd he run the blue black? Standard control or ...?
He used Megrim and Underworld dreams, the blue was for stalling while the other two won him the game. In a sense it worked like this: Here let me help you draw your deck followed by guess what you just took alot of damage then next thing you know you've lost