10 bucks...win on 3rd turn :)

by 4GGR0! on 26 May 2010

Main Deck (60 cards)

Sideboard (0 cards)

No sideboard found.

The owner of this deck hasn't added a sideboard, they probably should...

Submit a list of cards below to bulk import them all into your sideboard. Post one card per line using a format like "4x Birds of Paradise" or "1 Blaze", you can even enter just the card name by itself like "Wrath of God" for single cards.


Deck Description

okay so i got the idea from the time seive deck i put up.

alright so check it. first turn borderpost.
send turn glaze fiend. third turn drop as many 0 costin artifacts as you can and swing then use soul's fire before he loses his bonus... bam win.

in case the game goes on longer, there are some slavgae titans for late game.. some grim discovery to get your fiends back. ya know.

Deck Tags

  • Stompy

Deck at a Glance

Social Stats

6
Likes

This deck has been viewed 2,348 times.

Mana Curve

Mana Symbol Occurrence

41129110

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for 10 bucks...win on 3rd turn :)

if you guys want i can make a more expensive less up to chance version.. which would win in same amount of time but win more often

0
Posted 26 May 2010 at 17:37

Permalink

In response path him... bolt him... block with a birds of paradise.

0
Posted 26 May 2010 at 17:51

Permalink

how often is a red deck wins, or bant deck not tapped out on turn three?

0
Posted 26 May 2010 at 18:08

Permalink

Uh... bant decks don't usually tap out on turn three.. as a matter of fact if they get lucky they have a baneslayer sitting on their side of the field. There is a reason no one has played this deck recently, its all up to chance and frankly is very competitive. Good casual deck though.

0
Posted 26 May 2010 at 23:17

Permalink

yeah...I would like to see a more expensive version...I think this is pretty awesome and straight forward.

0
Posted 27 May 2010 at 18:21

Permalink

And if they see a Glaze Fiend turn 2, wouldn't they expect artifact combo, and promptly kill him?

0
Posted 30 May 2010 at 00:31

Permalink

Couldn't you have an infinite loop of turns by turn 5? Cause Thropter Factory with 5 mana then use time sieve. Eventually you'll have enough mana to get out as many glaze fiends as possible then they will each get +10/+10 for the thropter factory? Not bad for a casual deck, but if I were facing something like blue.... well, lets just say it would not be a fun time. But great for casual!

0
Posted 31 May 2010 at 12:53

Permalink

This deck seems like a lot of fun in casual play. Thumbs up!

0
Posted 31 May 2010 at 15:27

Permalink

take out the soul's fire and replace with sword of the meek for a much more survivable deck.

you may not win on turn three, but you'll win more often in general. combine the sword with thopter foundry for a two-card combo that can give you X life and X 1/1 tokens every turn.... where X is the amount of mana you can produce. it's so powerful you can't miss out on it.

and with the other pieces in your deck (i.e. time sieve) you've got a strong deck.

more 0 cost artifacts for you to consider:
welding jar
zuran orb
spellbook
LOTUS PETAL

seriously put 4 lotus petals in there for the win. it can be used for mana or to power your combo. it won't just sit there waiting to be used because it's useful in more than one situation.

0
Posted 02 June 2010 at 12:09

Permalink

you are right as well as wrong, I think those would be great additions to his deck, however they would cost alot thus ruining the name, also I think 4GGR0! wants to keep this deck standard not extended/legacy

0
Posted 02 June 2010 at 19:51

Permalink

Shouldn't there be red mana in this deck?

0
Posted 05 June 2010 at 14:26

Permalink

last time I checked mountains produce red mana :D

0
Posted 20 August 2010 at 05:07

Permalink