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a blue black infect deck which can provide early threats and hold up late game inkmoth nexus is there to win the game early tezz 2.0 will pump up all infect to 5/5's - inkmoth nexus becomes 5/5 flying infect, 5/5 ichorclaw myrs, plus hands of praetors to pump and skittles just being badass suggestions welcome
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My black blue infect deck looks like a freaking wuss now.
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I like the idea, though I watched my own infect deck get torn apart by U/G Infect every game by turn 3 or 4. Livewire Lash, Mirran Metal, Groundswell and Distortion Strike with artifact creatures with infect. B/U is very interesting, it offers a good control basis but with so much speed available you can not play a passing game. Your control is a limitation, you have to use control to your advantage without letting it slow you down at all. I have taken many routes now in attempt to speed my deck as quick as I can, but still you see things like Relic Rush with turn 2 lockdown with an Argentum Armor and U/G Infect with 10 poison on turn 3 with a distortion strike and 2 pump spells. Look for something to stall the early game of decks that go that quick. If you don't mind looking at my infect deck, I'm using a bit of Relic Rush idea with my Infect stuff: http://www.mtgvault.com/ViewDeck.aspx?DeckID=152856