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Sideboard Notes:Scroll of Fate and Standstill are great together. Scroll works on Dreadnought and standstill discourages casting things. Scroll will give you bodies without casting.
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NOTE: Set by owner when deck was made.
Part of Vision charm also works on the dreadnought.Vision charm can also manipulate lands efficiently if you use it with the right cards, and it has obvious interaction with surgical extraction.The design seems a bit familiar, but how did vision charm ever get to be removed from it ?
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Tropor Orb is faster in the long run.
Yeah, caught between that and stiffle vision charm only has surgical going for it. Stiffle's too good against lands.Now we are at the topic, wouldn't ghost quarters be the faster pick? Field of ruin costs mana and taps the fetched land, while ghost quarters can work faster with stiffle, and in cases where you need to turn on your own lands you tap one then axe it and get an untapped one. (I'd still bargain that vision charm can be of use in some of these cases)I also like not of this world.