White Power

by 360addiction on 22 July 2010

Main Deck (63 cards)

Sideboard (15 cards)

Instants (4)


Enchantments (3)

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Deck Description

This deck has 1 win condition; Angels. Either activate the Luminarch Ascension and pump them out, or work your way up to five mana and drop the Baneslayers. Generally, the Ascension isn't that hard to activate considering the nice 2nd drop Wall of Omens for blockers, and the Safe Passage which prevents all damage. A first few turns of this deck would be such: Turn 1 - Land drop, Student of Warfare. Turn 2 - Land drop, Luminarch Ascension, or if not in had, level Student of Warfare twice and swing for 3. Turn 3 - Land drop, either level SoWF to 3 and drop Wall of Omens for an extra blocker and a free card, or play a removal if opponent has something threatening in play. Turn 4 - Land Drop, play a planeswalker, leyline or level SoWF to 7 and swing for 4 doublestrike. Turn 5 - Baneslayer. The Ascension should kick no problem now. If the Leyline is in you opening had, you're really golden because they can't even lightning bolt you to the head to stop your ascension. The Jinxed Idol is in there for my own amusement, hopefully you can figure out the combo. ***So far I've won 1 Constructed Tournament with it placing 1st***

Deck Tags

  • Rogue

Deck at a Glance

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Mana Curve

Mana Symbol Occurrence

490000

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for White Power

pureincognito1 has deleted this comment.

Posted 06 August 2010 at 09:32

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the name of this deck cracks me up

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Posted 31 August 2010 at 15:22

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