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Really no one likes spiders so freak out your opponents with some spider spam and a tough to swing over field. Follow with self mill and revival through Nyx Weaver and Deadbridge Chant then just drain their lives away with Ishkanah. Or swing. Varied win conditions.
Any advice is wholeheartedly welcomed. Let's make a gross deck guys.
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+1This deck just cries for Assault Formation. This would also enable you to use some cheap spiders to speed up your play: Canopy Spider, Hitchclaw Recluse, Juvenile Gloomwidow (Who can also deal with indestructible creatures), Sporecap Spider, Tower Defense or even Slagwurm Armor as equipment. Personally I would also remove Nyx Weaver for 2 additional Obelisk Spider and at least 2 additional lands. GreetingsMuktol
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Dam, I never thought of Assault Formation / Duran in a Spider deck. Thinking on it now, it seems so obvious. Skysnare Spider might not benefit from Assault Formation, but it's a solid card. Vigilance on big green things is a scary sight indeed. Swarm Yard might be worth considering too. @MuktolHow does one link cards. Ian mentioned it before, but I forgot.
[[CARDNAME]] or [[CARDNAME {EDITIONCODE}]]The information to that can only be found on facebook but nowhere in the forum.
Awesome. Thanks ??
First of all... Those are some amazing suggestions. I love the addition of assault formation! I didn't even know that was card a thing but now that I do this can lead to some interesting designs. Thank you. I moved some things around, added in 2 more lands and swapped Nyx Weaver and Obelisk Spider. Brought Deadbridge Chant down to 2 added in Assault Formation then pushed some more low cost spiders in to speed the deck up. Thanks again I really appreciate it.
Always glad to help. Besides, I love tribal decks
I feel that same here. Especially tribals that don't get overused all the time like Elves or Goblins.
Love the deck idea.Here are some other cards that go well with this deck: Frostweb Spider, Spider Climb and Mantle of Webs
Thanks! Tossed in Frostweb and put mantle of webs in the sideboard for flying decks. I like spider climb but it tosses the spider in the grave at the end of the turn...
If I am not mistake it is the enchantment that is tossed into the graveyard and only if you play it as an instant.
Oracle wording for Spider Climb:You may cast Spider Climb as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step.Enchant creatureEnchanted creature gets +0/+3 and has reachAdditional ruling:2009/10/01 - The sacrifice occurs only if you cast it using its own ability. If you cast it using some other effect (for instance, if it gained flash from Vedalken Orrery), then it won’t be sacrificed.
There must either be a typo or I am really getting confused. If the Oracle wording is saying: "the controller of the permanent it becomes sacrifices it" then I am assuming it is referring to the enchantment itself and not to the creature it enchants.If if were the case that it is the creature then wouldn't the wording be different, say "the controller of the permanent it enchants..." ?
Interesting. I'll toss it in the sideboard for sure until I can figure it out.
Definitely looks like it says to bury the enchantment only if I play it as an instant. So that's good.
From my limited knowledge of the old wording of cards, what's printed on the card makes it sound like it's the Aura you sacrifice and the creature lives. Let's break down my reasoning by breaking down each part of the wording:"You may choose to play Spider Climb as an instant;" this is the start of the confusion of this card's ability. This line lets you cast it "as though" it had flash. The next bit is the heart of the problem understanding the card. "if you do, bury it at end of turn." We know that "bury" is now "sacrifice". Nowhere in this part of the ability does it mention the creature it's enchanting, so the "it" can only be the Aura itself. I didn't notice the odd wording in the Oracle text untill you pointed it out. Thinking on it again, it's not wrong either. It's a complicated way to say you sacrifice the Aura. My reasoning is nowhere in the sacrifice clause does it mention the creature it's trying to enchant. Second reasoning: all non-land cards are spells, so "permanent it becomes" must be referring to it becoming an Aura once it's done resolving. Basically it's a complicated way to say this:You may cast Spider Climb as though it had flash. If you cast it any time a sorcery couldn't have been cast, sacrifice Spider Climb at the beginning of the next end step.Enchant creatureEnchanted creature gets +0/+3 and has reach.
Sweet thanks for the breakdown
You know you can always use Wizards' gatherer tool to get the oracle text, which in this case is:You may cast Spider Climb as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step.Enchant creatureEnchanted creature gets +0/+3 and has reach. (It can block creatures with flying.)
goofing around or not this looks you could knock out opponents very fast. off topic though, can you imagine how annoying deadly recluse would have been in draft
They are not cheap, but Swarmyard would make your spiders really hard to kill.