Eye of the Storm (Legacy)

by 2hp10 on 04 April 2013

Main Deck (60 cards)

Sideboard (0 cards)

No sideboard found.

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Deck Description

To make a legacy mill.

How to Play

Two turn victory. First play 2 Lotus Petals and an Island to then cast Cloudstone Curio. Have any combination of two cards in hand (Kobold/Faerie) and an Island. Next turn draw Brain Freeze and then place land. Cast Kobolds/Faeries approximately 20 times, then cast Brain Freeze and game.

Deck Tags

  • Legacy
  • Mill
  • Original

Deck at a Glance

Social Stats

3
Likes

This deck has been viewed 1,642 times.

Mana Curve

Mana Symbol Occurrence

020000

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Not Legal in Vintage
  • Legal in Legacy

Deck discussion for Eye of the Storm (Legacy)

Any faults besides the obvious need to be lucky?

0
Posted 04 April 2013 at 05:44

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I normally dislike combomill, as I am trying to build pure-mill in both legacy and modern.

However, mill is soo cool, that I want to suggest serum visions to you ;D

1
Posted 08 April 2013 at 13:09

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Legacy will never work without a combo-based mill. Just saying. But modern is a lot easier and could do it with all the dimir cards haha

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Posted 08 April 2013 at 23:34

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If you are going legacy like serious tournament legacy, drop the rewinds and add in force of wills instead... that is of course if you already own them or are willing to drop 50 dollars a card for them haha =]

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Posted 08 April 2013 at 20:33

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I feel the pain man :P, I can't drop that much on em. Im running this and it works 7/10 times though against my other one turns.

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Posted 08 April 2013 at 23:35

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I very nice production of storm! I would love to see how our variants would go up against each other.

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Posted 09 April 2013 at 00:06

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Haha I'd die by damage or you by milling.... Tough to say

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Posted 11 April 2013 at 01:51

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2HP10:
You'd be surprised how far I've come with my legacy-variant. I'm constantly on the edge of getting more than 2 wins each tournament, despite of my meta being overflowed with sneakattack, and I have a large list of defeated decktypes in legacy, and since I write everything down at the tournaments I can change my deck pretty fast to follow any changes in the meta.

But you've seen my millingdecks, so you know the details I put into it :)

1
Posted 12 April 2013 at 11:19

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That's awesome man!! I wasnt trying to discourage you earlier, but what I was trying to say is that it wont win first place :/

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Posted 12 April 2013 at 23:23

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2hp10:
I can't be discouraged :)

Well perhaps a little, this week I played 2 modern tournaments and got absolutely no victories...
Before that, it's always been soo close. Especially at the week before this, and I've made no changes in design.

I can only put it down to the fact that the players know that I will bring along mill, and have compensated for it. It's such a small group I play within, so it's very likely that's what's happening. I'll just have to upscale the battle once more :)

In legacy it's doubtfull if I keep the leyline, but I will have to try it out some more there!

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Posted 15 April 2013 at 10:37

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If you can afford it try not using a mill for a while to lull them into a sense of security before bringing it out!

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Posted 16 April 2013 at 05:06

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2hp10:

Nah! I just need to keep them on their toes all the time, and stay sharp myself.
One thing that has changed over the time is the usefullness of shriekhorn.
After playing mill for so long, the harder players have realised that even a card such as shriekhorn is a threat to them (Especially people I have milled down to 1-6 cards will think that), so a trend among players have spread that if I control an artifact it's better just to kill it as fast as possible, even if it has just a single counter left on it, they know mesmeric orb is a better target, but the horn is also dangerous in it's own way. So the standard reaction in here is to sideboard for some artisfact destruction just to cope with these two cards. Now since the horn in such conditions is less efficient, milling 2-4 cards instead of 6, suddenly cards like memory sluice carry more weight. The same thing goes for mesmeric orb. They all know I play with it, and they all side against it because they know how good it is. Mind sculpt mills 7 which is sometimes less than the orb can mill, and sometimes more, and I've set that aside for a while cause the orb is better in the long run.

However it would be fun to lose the artisfacts, and put these other less-milling but more stable cards back in the deck and see how long time it takes for people to figure out that I no longer play them, and in the long run, this can be made into a cyclical ritual, so I stay unpredictable, and they suffer everytime they are unprepaired for the switch...

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Posted 16 April 2013 at 11:32

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Haha just do whatever would screw with them the most!!

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Posted 16 April 2013 at 14:30

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2hp10:
Just played a game with someone regular in modern, and I asked him if he would have sideboarded artifact hatred against me if we had used sideboard, and he answered yes, so I told him about my plan, and he was actually surprised, since his main hate-card is mesmeric orb!

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Posted 16 April 2013 at 15:43

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Haha awesome!!!

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Posted 16 April 2013 at 22:58

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