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This is my first budget deck. It's designed to be relatively sturdy and reliable, not overpowered. It has its own little combos
First, play cards with evolve. Next, play Angel's Tomb. Finally, play cards like Leyline Phantom to trigger Angel's Tomb and make all your creatures evolve. Then continue to bounce your creatures and use Vorel when they're too big to evolve anymore.
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If you're going to be bouncing back and forth then forced adaptation might be irrelevant in many cases... I would rather have a simic charm. It can bounce your creatures or your opponents if you need it, protect a giant krasis from removal, or giant growth for lethal damage
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Thanks, I think I rushed through this deck too quickly.
Please check out my other decks.