DRE4D10CK

35 Decks, 100 Comments, 31 Reputation

One thing you might want to think about is making sure you have some resistance on Phyrexian Obliterator. He's best blocked.

2
Posted 03 May 2011 at 17:40 as a comment on General Grievious

Permalink

Looks pretty good, only problem i COULD see is that you may run into more creature-kill than you need. against UW Caw-Blade you only need doom blade and disfigures. i'd add some other creatures SB just against that match up. i like the splash of white! The swords on Phyrexian Obliterator, V. Nighthawk, and Sheoldred are gonna wreck some decks!

2
Posted 03 May 2011 at 17:33 as a comment on General Grievious

Permalink

good point. i didn't even think about Clone! okay i'll try and fit some in here. which one is best? clone or Phyrexian Metamorph?

0
Posted 03 May 2011 at 16:57 in reply to #153554 on Golem Goodies

Permalink

Heavy Arbalest! love it! thats gotta be annoying to play against at FNM! $400+ decks getting run through by a $15(max) deck!

0
Posted 03 May 2011 at 16:44 as a comment on Heavy Myrbalest

Permalink

add black lotus. glissa and black lotus would be awesome

2
Posted 02 May 2011 at 16:14 as a comment on Glissa Ramp

Permalink

you need a direct motive, i see lots of equipments but i also see a bunch of control-type cards and giant creatures. you'll run into equipments on the field and giants in your hand and not able to play either. if i were you i'd try and focus on either aggro or control. Also with the lack of restriction on your deck you should be able to turn this into a really fast aggro or a really strong control. but thats imo

3
Posted 02 May 2011 at 16:09 as a comment on A little bit of Venser in my life....

Permalink

Another idea is a card called Chimeric Mass. Its X to get out but X can be 0. And it allows you to make it useful late game too. another idea that may help is Perilous Myr or Ichor wellspring. Just ideas I've seen that may work.

2
Posted 18 April 2011 at 19:20 as a comment on kuldotha Cry

Permalink

Alot of people i know run Devastating Summons with this deck.But i like the goblin chieftan idea. Another idea that may be helpful is getting the sac lands. arid mesa and scalding tarn are nice deck thinners especially since you're running burn.

0
Posted 18 April 2011 at 01:05 as a comment on Kuldotha Aggro

Permalink

Frost Titan is an under-rated card imo. I would like to add some but finding room is the problem! I'm trying to sort out the "fluff" from the guts.

0
Posted 14 April 2011 at 15:18 in reply to #153324 on Mono Blue Control

Permalink

I agree, I wasn't sure how much I wanted to rely on Containgen engine but since I'm not running white it kind of makes up for not being able to cast DoJ. Should I completely change up my creatures? I like LC and sea gate oracle but I'd rather use something better! I'll try and take those out for what you suggested. Thanks bro! I'll let you know if it works better.

0
Posted 14 April 2011 at 14:57 in reply to #153306 on Mono Blue Control

Permalink

if i were to add a Doubling season to the mix, i would have a total of 11 Precursor Golems and 84 tokens. assuming Doubling season was in play when Precursor hit the field and Rite of Replication was kicked.

0
Posted 13 April 2011 at 21:15 as a comment on Golem Goodies

Permalink

Right you are my boy! i thought about adding white for Venser or that deer deal that removes it from the game but i wanted to keep it simple.

0
Posted 13 April 2011 at 21:09 in reply to #152754 on Golem Goodies

Permalink

How is this "Best Deck" when you're running 2 Serra Angel. a Royal Assasin, a Shivan Dragon? i understand you want control, Aggro, and Burn but you're doing it all wrong! look up a Grixis Control deck
here's mine i built it back when Alara was in Type 2
http://www.mtgvault.com/ViewDeck.aspx?DeckID=126502

0
Posted 13 April 2011 at 07:24 as a comment on All Star Best Deck

Permalink

it's Blue AND green so Blue Jesus isn't as neccesary! He'd only be a draw mechanic in this deck.

0
Posted 13 April 2011 at 03:04 in reply to #152743 on Golem Goodies

Permalink

Thanks! it was a random idea but i like it

0
Posted 13 April 2011 at 02:58 in reply to #152722 on Golem Goodies

Permalink

turn 4. Wrath of God.
lose

0
Posted 07 April 2011 at 07:03 as a comment on 60132 dmg TURN SIX!!!!!!!!!!!!!

Permalink

You can get this Tournament quality(and legality) if you tweak it a bit! Try adding some basic lands ;) helps Arid mesa do its job.

You might as well add Squadron Hawk! Deck thinner, cheap flier, and you're guaranteed at least 3 creatures the next 3 turns(assuming your hand isn't tampered with)

looks fun. Try to find an answer to DoJ

My suggestion of Cunning sparkmage+ basilisk Collar stays. Not utilizing that combo might cost you a game. A lot of decks being used currently are built on buffing up creatures.

Look into that X/X living weapon( can't do multiple searches on my phone lol)

2
Posted 06 April 2011 at 21:48 as a comment on suit up!

Permalink

try turn 53...

0
Posted 06 April 2011 at 07:56 in reply to #150516 on High Tide Turn-Turntaker

Permalink

this actually isn't the one i played against you with! This deck's win condition is stroke of genius.
high tide + palinchron = pretty much infinite mana(assuming i have at least 8 mana) then i pop stroke of genius and they mill out!

0
Posted 06 April 2011 at 04:17 as a comment on High Tide Turn-Turntaker

Permalink

Daddy, I want a squirrel. Get me one of those squirrels, I want one!

0
Posted 06 April 2011 at 04:12 as a comment on Legacy Squirrbos

Permalink

21-40 of 98 items