Magic the Gathering

Super Sick Landfall (60 cards) by usafcowboy7

Finished Deck

(not enough votes)


Deck link: http://www.mtgvault.com/ViewDeck.aspx?DeckID=43532

This is a landfall deck that uses scapeshift to make tons of landfall combos. I know its not standard legal, but i couldnt rersist when i saw scapeshift. If you have amulet of vigor out when you play scapeshift, its even sicker because you can search for all fetch lands and double the affect.

Sideboard (0 cards)

No cards in sideboard.


Type Breakdown

Artifacts:3 (5.00%)
Creatures:18 (30.00%)
Enchantments:0 (0.00%)
Land:29 (48.33%)
Planeswalker:0 (0.00%)
Spell:10 (16.67%)
Other:0 (0.00%)

Mana Symbol Occurrence

White:4 (10.53%)
Blue:4 (10.53%)
Black:4 (10.53%)
Red:4 (10.53%)
Green:22 (57.89%)

Mana Curve

1 Mana:7 (22.58%)
2 Mana:11 (35.48%)
3 Mana:3 (9.68%)
4 Mana:6 (19.35%)
5 Mana:2 (6.45%)
6 Mana:0 (0.00%)
7+ Mana:2 (6.45%)

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Deck Comments (4 comments)

why have scape shift in land fall, make it extended thats stupid, besides there is a land fall infinite combo in standard using lotus cobra ruin ghost and tidewater elemental

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1 like

08 Feb 2010 by DJGates

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also, why are you using amulet of vigor with no lands that come into play tapped?

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1 like

08 Feb 2010 by feable

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nvm i see, the only card that benefits from it is scapeshift

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08 Feb 2010 by feable

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completely drop blue from your deck, your dragging yourself down just using hederon crab
drop scapeshift that'll free up amulet of vigor too so you'll have 7 slots open, landfall isn't strong enough for extended, add scute mob and rampaging baloths for end game and use ruin ghost

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1 like

08 Feb 2010 by Gutslayer

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